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Parovoz
: 4221
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: ..
____________________________
___________________________
"____"________________________2001.
2001.
TOC o "1-3"
1. ._____________________________________________ 3
1.1. .______________________________________________ 3
1.2. .__________________________________________________ 3
2. ._____________________________________________ 4
2.1. ._________________________________________ 4
2.2. , .______________ 4
2.2.1. CApp - .________________________________________________ 4
2.2.2. CainWnd- .__________________________________________ 4
2.2.3. ._______________________________________________________ 5
2.3. .______________________________________________ 6
________________________________________________________ 7
main.cpp_____________________________________________ 7
main.h______________________________________________ 12
menu1.h____________________________________________ 13
menu1.rc____________________________________________ 13
1. .
, Windows 95 : parovoz.exe .
, . , . : ( , , ), (), . , , () (, ). , . , , , , , . , , . , . , , . , , .
- , MFC. - Windows. : Elliplse, Rectangle. , , , WM_PAINT .
CApp - , CWinApp MFC , Windows : , .
- CApp :
InitInstance , CApp
CMainWnd - , CFrameWnd MFC .)
- MainWnd :
CRect wnd; /* */
CRect kol1,kol2,korp,kr,temp; /**/
CRect svet,ball1,ball2,ball3;/**/
CBrush br1[3],br2; /**/
CBrush sv[4]; /* */
CRect noga; /* */
CRect balls[5]; /* */
CRect kr2; //
int numball; //
int live[5]; //
bool game; /* */
int color; /* */
int ns; /* */
int move; /* *
/ - MainWnd :
CmainWnd(); -
afx_msg void OnBegin();
afx_msg void OnRed(); - Red
afx_msg void OnGreen(); - Green
afx_msg void OnBlue(); - Blue
afx_msg void OnPaint(); - -
afx_msg void OnTimer( UINT nIDEvent ); - -
afx_msg void OnExit(); - Exit
afx_msg void OnChar( UINT nChar, UINT nRepCnt, UINT nFlags ); -
DECLARE_MESSAGE_MAP() -
BEGIN_MESSAGE_MAP(CMainWnd,CFrameWnd)
ON_COMMAND(IDM_EXIT,OnExit)
ON_COMMAND(IDM_BEGIN,OnBegin)
ON_COMMAND(IDM_RED,OnRed)
ON_COMMAND(IDM_GREEN,OnGreen)
ON_COMMAND(IDM_BLUE,OnBlue)
ON_WM_PAINT()
ON_WM_TIMER()
ON_WM_CHAR()
END_MESSAGE_MAP()
|
|
/* */
#include
#include "main.h"
#include "menu1.h"
CMainWnd::CMainWnd() /* . */
{
wnd.SetRect(0,0,400,355);//-
Create(NULL,"parovoz",WS_DLGFRAME ,wnd,NULL,"MAINMENU");
game=false; /* */
color=0; /*. */
ns=0; /*. */
br1[0].CreateSolidBrush(RGB(255,0,0));//
br1[1].CreateSolidBrush(RGB(0,255,0));
br1[2].CreateSolidBrush(RGB(0,0,255));
sv[0].CreateSolidBrush(RGB(255,0,0));//
sv[1].CreateSolidBrush(RGB(0,255,0));//
sv[2].CreateSolidBrush(RGB(255,255,0));
sv[3].CreateSolidBrush(RGB(128,128,128));
br2.CreateSolidBrush(RGB(1,1,1));/* */
for(numball=0;numball<5;numball++)
{//
live[numball]=0;
}
}
BOOL CApp:: InitInstance()/*- */
{
m_pMainWnd=new CMainWnd; /* */
m_pMainWnd->ShowWindow(m_nCmdShow); /* */
return true; /* */
}
afx_msg void CMainWnd::OnPaint() /*- */
{
CPaintDC dc(this); /* */
dc.SelectObject(&br2); /* */
dc.Rectangle(svet); // .
dc.Rectangle(noga); //
for(numball=0;numball<5;numball++)
{//
if(live[numball]==1)//
{
dc.Ellipse(balls[numball]);
}
}
switch(ns) /* */
{
case 0: /* */
{
dc.SelectObject(sv[0]);
dc.Ellipse(ball1);
dc.SelectObject(sv[3]);
dc.Ellipse(ball2);
dc.Ellipse(ball3);
break;
}
case 1: /* */
{
dc.SelectObject(sv[2]);
dc.Ellipse(ball2);
dc.SelectObject(sv[3]);
dc.Ellipse(ball1);
dc.Ellipse(ball3);
break;
}
case 2:/* */
{
dc.SelectObject(sv[1]);
dc.Ellipse(ball3);
dc.SelectObject(sv[3]);
dc.Ellipse(ball1);
dc.Ellipse(ball2);
break;
}
}
dc.SelectObject(br1[color]); /* */
dc.Rectangle(korp); //
dc.SelectObject(&br2);
dc.Rectangle(kr); //
dc.Rectangle(kr2); //
dc.Ellipse(kol1); //
dc.Ellipse(kol2);
char *s=" .";//
if(game==0) dc.TextOut(50,100,s,strlen(s));
}
void CMainWnd::OnExit() /* */
{
SendMessage(WM_CLOSE); /* */
}
afx_msg void CMainWnd::OnTimer( UINT nIDEvent )
{/* */
if(game) /* */
{
if(nIDEvent==2)//
{
for(numball=0;numball<5;numball++)
{// ,
if(live[numball]==0)
{
live[numball]=1;
balls[numball].SetRect(korp.left+35,kr.top-10,kr.right-5,korp.top);
break;
}
}
}
for(numball=0;numball<5;numball++)
{// .
temp.CopyRect(balls[numball]);
if(live[numball]==1)//
{
balls[numball].OffsetRect(1,-6);//
balls[numball].top--; //
balls[numball].right++;
InvalidateRect(temp); //
InvalidateRect(balls[numball]);
if(balls[numball].top<=0) live[numball]=0;//
}
}
if( (korp.right<=svet.left)||(korp.left>=svet.left+3)||(move==1))
{ /* */
if(korp.left<400)/* */
{
temp.CopyRect(korp); /* */
//
korp.OffsetRect(3,0);
InvalidateRect(temp);
InvalidateRect(korp);
temp.CopyRect(kol1);
kol1.OffsetRect(3,0);
InvalidateRect(temp);
InvalidateRect(kol1);
temp.CopyRect(kol2);
kol2.OffsetRect(3,0);
InvalidateRect(temp);
InvalidateRect(kol2);
temp.CopyRect(kr);
kr.OffsetRect(3,0);
InvalidateRect(temp);
InvalidateRect(kr);
temp.CopyRect(kr2);
if(kr2.top==270)
{
kr2.top=275;
}
else kr2.top=270;
kr2.OffsetRect(3,0);
InvalidateRect(temp);
InvalidateRect(kr2);
}
else/* */
{
korp.SetRect(0,288,50,300);
kr.SetRect(30,280,40,288);
kr2.SetRect(10,270,25,288);
kol1.SetRect(5,295,15,305);
kol2.SetRect(35,295,45,305);
ns=1;
move=0;
InvalidateRect(ball1);
InvalidateRect(ball2);
InvalidateRect(ball3);
}
}
}
}
afx_msg void CMainWnd::OnRed()
{/* */
color=0;
}
afx_msg void CMainWnd::OnGreen()
{/* */
color=1;
}
afx_msg void CMainWnd::OnBlue()
{
color=2;
}
afx_msg void CMainWnd::OnBegin()
{
game=true;
color=0;
move=0;
svet.SetRect(200,100,240,230);
noga.SetRect(210,230,230,250);
ball1.SetRect(210,110,230,140);
ball2.SetRect(210,150,230,180);
ball3.SetRect(210,190,230,220);
korp.SetRect(0,288,50,300);
kr.SetRect(30,280,40,288);
kr2.SetRect(10,270,25,288);
kol1.SetRect(5,295,15,305);
kol2.SetRect(35,295,45,305);
SetTimer(1,100,NULL);
SetTimer(2,1000,NULL);
InvalidateRect(NULL);
}
BEGIN_MESSAGE_MAP(CMainWnd,CFrameWnd)
ON_COMMAND(IDM_EXIT,OnExit)
ON_COMMAND(IDM_BEGIN,OnBegin)
ON_COMMAND(IDM_RED,OnRed)
ON_COMMAND(IDM_GREEN,OnGreen)
ON_COMMAND(IDM_BLUE,OnBlue)
ON_WM_PAINT()
ON_WM_TIMER()
ON_WM_CHAR()
END_MESSAGE_MAP()
afx_msg void CMainWnd::OnChar( UINT nChar, UINT nRepCnt, UINT nFlags )
{
if(game)
{
switch(nChar)
{
case 234:
{
ns=0;
break;
}
case 231:
{ns=2;
move=1;
break;
}
case 230:
{ns=1;
}
}
InvalidateRect(ball1);
InvalidateRect(ball2);
InvalidateRect(ball3);
}
}
CApp app;
class CMainWnd: public CFrameWnd /* */
{
public:
CRect wnd; /* */
CRect kol1,kol2,korp,kr,temp; /**/
CRect svet,ball1,ball2,ball3;/**/
CBrush br1[3],br2; /**/
CBrush sv[4]; /* */
CRect noga; /* */
CRect balls[5]; /* */
CRect kr2; //
int numball; //
int live[5]; //
bool game; /* */
int color; /* */
int ns; /* */
int move; /* */
CMainWnd(); /* . */
afx_msg void OnRed(); /* */
afx_msg void OnGreen();
afx_msg void OnBlue();
afx_msg void OnPaint(); /*- */
afx_msg void OnTimer( UINT nIDEvent ); /*- */
afx_msg void OnExit();//
afx_msg void OnBegin();//
afx_msg void OnChar( UINT nChar, UINT nRepCnt, UINT nFlags );
DECLARE_MESSAGE_MAP()//
};
class CApp: public CWinApp
{
public:
BOOL InitInstance();
};
#define IDM_BEGIN 100
#define IDM_RED 101
#define IDM_GREEN 102
#define IDM_BLUE 103
#define IDM_EXIT 104
#include
#include "menu1.h"
MAINMENU MENU DISCARDABLE
BEGIN
POPUP "GAME"
BEGIN
POPUP "COLOR"
BEGIN
MENUITEM "RED", IDM_RED
MENUITEM "GREEN", IDM_GREEN
MENUITEM "BLUE", IDM_BLUE
END
MENUITEM SEPARATOR
MENUITEM "START", IDM_BEGIN
MENUITEM "EXIT", IDM_EXIT
END
END
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